AI learning app at 30M users
A European AI study companion used by students in 20 countries. As product engineers inside the team, we shipped more than ten features, helped open a new market, and built monetization features that helped cut churn by 35%.
- Role
- Product engineer, inside the product team
- Surface
- iOS and Android
- Reach
- 30M+ students, 20 countries
- Company
- Unnamed here by choice
Growth was never the issue. Keeping students past the first month was.
A study app has a rhythm: exams pull students in, holidays push them out. On a subscription product that rhythm shows up as churn, and at 30 million users one point of churn is a lot of people. The monetization work had to keep paying students through the quiet weeks without making the free product worse.
Work on the moments where students decide to stay.
We worked on the subscription path end to end: where the upgrade is offered inside studying rather than in front of it, what a student sees as a trial ends, and what happens when they try to leave. Each change shipped on both platforms and was judged on renewals, not on the day's conversion.
Where our work sat
The four tests, on this project
We judge every product on the same four questions. This is how this one answered each of them.
Three decisions we made
Want this in your product?
Thirty minutes, no deck. Tell us what you are building and which of the four tests worries you most. We say no when we are not the right people.